weatherless...................67.56585% offense.......................53.82096% sand..........................22.39119% hyperoffense..................22.22879% balance.......................20.06754% sun........................... 7.61630% rain.......................... 3.71373% multiweather.................. 3.60266% sandoffense................... 3.36524% hail.......................... 2.35090% voltturn...................... 2.16194% stall......................... 2.10032% semistall..................... 1.78238% sunoffense.................... 1.22300% dragmag....................... 0.91768% monotype...................... 0.72517% sandstall..................... 0.71847% batonpass..................... 0.47582% rainoffense................... 0.46514% hailoffense................... 0.41152% trickroom..................... 0.37511% tailwind...................... 0.11587% monoghost..................... 0.09789% monowater..................... 0.07988% monodark...................... 0.07429% mononormal.................... 0.07118% gravity....................... 0.05904% monobug....................... 0.04538% monoflying.................... 0.04365% monofairy..................... 0.04316% monopoison.................... 0.04309% monopsychic................... 0.03448% monograss..................... 0.03351% tricksun...................... 0.03250% monoground.................... 0.03232% monorock...................... 0.03161% tricksand..................... 0.02547% monofire...................... 0.02121% monofighting.................. 0.02093% monoice....................... 0.02084% trapper....................... 0.01937% monosteel..................... 0.01549% monodragon.................... 0.01092% trickrain..................... 0.00795% trickhail..................... 0.00719% monoelectric.................. 0.00561% allweather.................... 0.00466% sunstall...................... 0.00277% rainstall..................... 0.00065% hailstall..................... 0.00001% Stalliness (mean: -0.420) -2.0|# |### -1.5|######### |##################### -1.0|############################ |############################## -0.5|############################## |############################ 0.0|####################### |############### +0.5|########## |####### +1.0|### |## +1.5|# |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.46%