weatherless...................61.42235% offense.......................52.71189% sand..........................33.88076% hyperoffense..................23.61566% balance.......................20.42431% sandoffense................... 6.77212% sun........................... 6.45089% multiweather.................. 4.33609% rain.......................... 2.10840% stall......................... 1.93640% semistall..................... 1.31174% sandstall..................... 1.02404% voltturn...................... 0.88182% hail.......................... 0.58109% sunoffense.................... 0.53819% batonpass..................... 0.24732% dragmag....................... 0.22984% monotype...................... 0.20353% rainoffense................... 0.12769% trickroom..................... 0.10455% hailoffense................... 0.09629% trapper....................... 0.08578% tailwind...................... 0.05343% monopsychic................... 0.04217% monowater..................... 0.02586% monoghost..................... 0.02276% monorock...................... 0.02086% monograss..................... 0.01941% gravity....................... 0.01748% monofairy..................... 0.01741% monoice....................... 0.01689% tricksun...................... 0.01292% mononormal.................... 0.00989% tricksand..................... 0.00562% monodark...................... 0.00498% monofighting.................. 0.00429% monofire...................... 0.00417% monoground.................... 0.00414% monobug....................... 0.00387% monopoison.................... 0.00316% trickhail..................... 0.00262% monoflying.................... 0.00139% monosteel..................... 0.00109% monoelectric.................. 0.00108% sunstall...................... 0.00016% monodragon.................... 0.00012% allweather.................... 0.00007% trickrain..................... 0.00006% rainstall..................... 0.00001% hailstall..................... 0.00000% Stalliness (mean: -0.442) -2.0| |## -1.5|######## |########################## -1.0|############################ |############################## -0.5|####################### |########################### 0.0|######################## |############## +0.5|######### |###### +1.0|# |# +1.5|# |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%