weatherless...................89.66040% offense.......................68.79883% balance.......................29.72738% sun........................... 3.40331% rain.......................... 3.36131% hail.......................... 2.34824% sand.......................... 1.61115% hyperoffense.................. 1.38881% multiweather.................. 0.37450% dragmag....................... 0.27533% tailwind...................... 0.09711% semistall..................... 0.08498% sunoffense.................... 0.03148% rainoffense................... 0.03068% gravity....................... 0.02674% voltturn...................... 0.02462% trickroom..................... 0.01011% hailoffense................... 0.00870% sandoffense................... 0.00701% trapper....................... 0.00313% monotype...................... 0.00175% mononormal.................... 0.00076% monograss..................... 0.00050% monobug....................... 0.00026% monowater..................... 0.00023% batonpass..................... 0.00017% Stalliness (mean: -0.194) -1.2|# |# -1.0|### |##### -0.8|######## |############ -0.6|################# |###################### -0.4|########################### |############################# -0.2|############################## |############################# 0.0|########################## |###################### +0.2|################# |############ +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%