weatherless...................89.64081% offense.......................68.69750% balance.......................29.80526% rain.......................... 3.37992% sun........................... 3.34575% hail.......................... 2.35973% sand.......................... 1.64043% hyperoffense.................. 1.41054% multiweather.................. 0.35512% dragmag....................... 0.26520% tailwind...................... 0.10479% semistall..................... 0.08670% sunoffense.................... 0.02995% rainoffense................... 0.02956% gravity....................... 0.02956% voltturn...................... 0.02187% trickroom..................... 0.01252% sandoffense................... 0.01120% hailoffense................... 0.00307% trapper....................... 0.00268% monotype...................... 0.00015% monobug....................... 0.00012% monograss..................... 0.00002% mononormal.................... 0.00001% monowater..................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.194) -1.2|# |# -1.0|### |##### -0.8|######## |############ -0.6|################ |##################### -0.4|########################## |############################# -0.2|############################## |############################ 0.0|########################## |###################### +0.2|################ |############ +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%