weatherless...................89.52907% offense.......................68.66517% balance.......................29.58932% rain.......................... 3.55680% sun........................... 3.33473% hail.......................... 2.28064% hyperoffense.................. 1.64382% sand.......................... 1.60294% multiweather.................. 0.27025% dragmag....................... 0.21688% tailwind...................... 0.14974% semistall..................... 0.10170% voltturn...................... 0.02698% gravity....................... 0.02120% rainoffense................... 0.01339% trickroom..................... 0.01252% sunoffense.................... 0.00567% trapper....................... 0.00269% hailoffense................... 0.00185% sandoffense................... 0.00101% monotype...................... 0.00002% monobug....................... 0.00002% monograss..................... 0.00000% mononormal.................... 0.00000% monowater..................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.195) -1.2|## |## -1.0|## |##### -0.8|######## |############ -0.6|################ |##################### -0.4|######################## |########################### -0.2|############################## |########################### 0.0|######################## |#################### +0.2|############### |########### +0.4|######## |###### |#### |## |# | more negative = more offensive, more positive = more stall one # = 0.38%