weatherless...................60.01139% offense.......................45.86148% balance.......................41.88318% sun...........................14.09103% rain..........................10.84913% sand.......................... 9.97375% hail.......................... 7.71339% trickroom..................... 7.47211% hyperoffense.................. 6.29464% monotype...................... 5.00425% semistall..................... 4.75621% multiweather.................. 2.24202% tailwind...................... 2.23333% voltturn...................... 1.28653% stall......................... 1.20449% monowater..................... 1.01436% sunoffense.................... 0.90916% tricksun...................... 0.82905% trickhail..................... 0.64954% monoice....................... 0.57040% choice........................ 0.47774% tricksand..................... 0.45941% sandoffense................... 0.44975% monorock...................... 0.44300% monoghost..................... 0.43142% monoelectric.................. 0.37930% monofire...................... 0.34745% monopsychic................... 0.34648% rainoffense................... 0.27410% mononormal.................... 0.27024% hailoffense................... 0.26541% monopoison.................... 0.21426% dragmag....................... 0.16697% batonpass..................... 0.16214% monofighting.................. 0.14477% monofairy..................... 0.14477% monoflying.................... 0.14284% monograss..................... 0.13995% monobug....................... 0.13126% monosteel..................... 0.10617% sandstall..................... 0.10617% gravity....................... 0.10327% rainstall..................... 0.09844% monodragon.................... 0.09072% sunstall...................... 0.08976% trickrain..................... 0.08783% monoground.................... 0.07239% allweather.................... 0.04150% monodark...................... 0.03764% hailstall..................... 0.03668% trapper....................... 0.02992% Stalliness (mean: -0.026) |# -1.5|## |##### -1.0|########## |################# -0.5|####################### |############################ 0.0|############################## |########################## +0.5|##################### |############## +1.0|######## |#### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.52%