weatherless...................81.03227% offense.......................46.65727% balance.......................36.53945% hyperoffense.................. 9.76562% trickroom..................... 7.52433% sun........................... 7.24257% hail.......................... 6.46773% semistall..................... 5.86578% monotype...................... 3.90625% rain.......................... 3.38115% voltturn...................... 2.93289% sand.......................... 2.40138% tailwind...................... 1.88268% sunoffense.................... 1.73540% trickhail..................... 1.28714% stall......................... 1.17188% monofairy..................... 0.71081% monoelectric.................. 0.58914% multiweather.................. 0.52510% mononormal.................... 0.40343% monopsychic................... 0.39062% monoice....................... 0.39062% monobug....................... 0.35220% tricksand..................... 0.29457% monofire...................... 0.28817% batonpass..................... 0.25615% monograss..................... 0.19851% hailoffense................... 0.19851% choice........................ 0.15369% monowater..................... 0.14088% trickrain..................... 0.13448% rainoffense................... 0.11527% monorock...................... 0.08965% monosteel..................... 0.07684% monoflying.................... 0.06404% monofighting.................. 0.05763% monoghost..................... 0.05763% dragmag....................... 0.05123% tricksun...................... 0.05123% sandstall..................... 0.04483% monoground.................... 0.03842% monopoison.................... 0.03202% sandoffense................... 0.01921% monodark...................... 0.01921% hailstall..................... 0.01921% sunstall...................... 0.01281% monodragon.................... 0.00640% rainstall..................... 0.00640% Stalliness (mean: -0.094) |## -1.5|##### |######## -1.0|############### |#################### -0.5|########################## |############################## 0.0|############################# |########################### +0.5|##################### |############ +1.0|####### |###### +1.5|#### |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.47%