weatherless...................78.72854% offense.......................47.43051% balance.......................36.50048% hyperoffense..................10.70123% trickroom..................... 9.21811% sun........................... 8.11531% hail.......................... 7.59734% semistall..................... 4.76129% voltturn...................... 3.88488% monotype...................... 3.79080% rain.......................... 3.61692% sand.......................... 2.67215% tailwind...................... 2.49696% sunoffense.................... 2.39587% trickhail..................... 1.54924% monofairy..................... 0.96677% multiweather.................. 0.73026% monoelectric.................. 0.63429% stall......................... 0.60649% tricksand..................... 0.42821% monopsychic................... 0.40358% monoice....................... 0.40343% monofire...................... 0.34841% monobug....................... 0.29593% mononormal.................... 0.27670% hailoffense................... 0.25521% batonpass..................... 0.20212% trickrain..................... 0.16340% choice........................ 0.12723% rainoffense................... 0.12579% monowater..................... 0.10979% monoghost..................... 0.06683% monorock...................... 0.05830% monograss..................... 0.04471% tricksun...................... 0.03712% monoground.................... 0.03598% monoflying.................... 0.03448% sandstall..................... 0.03428% dragmag....................... 0.03367% monofighting.................. 0.03262% monosteel..................... 0.02941% monopoison.................... 0.02345% monodark...................... 0.02248% sandoffense................... 0.00822% monodragon.................... 0.00363% rainstall..................... 0.00305% hailstall..................... 0.00275% sunstall...................... 0.00238% Stalliness (mean: -0.140) |## -1.5|###### |######### -1.0|############## |#################### -0.5|########################### |############################## 0.0|############################ |############################ +0.5|###################### |############ +1.0|##### |##### +1.5|### |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.47%