weatherless...................65.99689% offense.......................57.90904% balance.......................28.20994% sun...........................23.55555% hyperoffense.................. 9.85695% sand.......................... 7.02855% rain.......................... 6.50026% multiweather.................. 5.05716% semistall..................... 2.67939% hail.......................... 2.22154% monotype...................... 1.92172% stall......................... 1.34466% voltturn...................... 1.33292% sunoffense.................... 1.17398% trickroom..................... 0.68272% dragmag....................... 0.54906% sandoffense................... 0.52378% sunstall...................... 0.51294% monowater..................... 0.20500% monoflying.................... 0.18784% monodragon.................... 0.18513% rainoffense................... 0.17881% hailoffense................... 0.17790% monosteel..................... 0.16165% tricksand..................... 0.15623% monopsychic................... 0.14991% mononormal.................... 0.14268% monobug....................... 0.14178% choice........................ 0.13907% monoghost..................... 0.13094% monoelectric.................. 0.13094% monofire...................... 0.12101% monodark...................... 0.10566% monograss..................... 0.09663% monofairy..................... 0.08850% sandstall..................... 0.08218% monopoison.................... 0.07495% monofighting.................. 0.07315% tricksun...................... 0.06321% monoice....................... 0.06231% monorock...................... 0.05599% monoground.................... 0.05238% rainstall..................... 0.01535% tailwind...................... 0.00813% allweather.................... 0.00181% trapper....................... 0.00090% hailstall..................... 0.00090% Stalliness (mean: -0.224) |# -1.5|### |######## -1.0|############# |##################### -0.5|############################# |############################## 0.0|######################## |################## +0.5|########### |####### +1.0|#### |## +1.5|# |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.58%