offense.......................52.65868% sun...........................47.74035% weatherless...................47.04234% balance.......................30.67630% hyperoffense.................. 9.14669% rain.......................... 4.50283% semistall..................... 4.47470% sunoffense.................... 3.86165% sand.......................... 3.58284% multiweather.................. 3.52495% stall......................... 3.04362% voltturn...................... 2.64059% trickroom..................... 1.36330% sunstall...................... 1.25302% hail.......................... 0.70853% sandstall..................... 0.39392% monotype...................... 0.36787% tricksun...................... 0.31319% tricksand..................... 0.30582% rainstall..................... 0.15643% sandoffense................... 0.13960% hailoffense................... 0.13340% rainoffense................... 0.08642% monofairy..................... 0.08485% dragmag....................... 0.07919% monodragon.................... 0.06491% monopsychic................... 0.06278% monopoison.................... 0.03923% monoelectric.................. 0.01777% monoghost..................... 0.01654% mononormal.................... 0.01326% monobug....................... 0.01285% monofire...................... 0.01263% monosteel..................... 0.01037% monoflying.................... 0.00879% monowater..................... 0.00839% monodark...................... 0.00779% monoground.................... 0.00577% monograss..................... 0.00491% choice........................ 0.00448% tailwind...................... 0.00155% monofighting.................. 0.00097% monorock...................... 0.00059% monoice....................... 0.00001% trapper....................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.098) | -1.5|## |####### -1.0|############### |############### -0.5|############################## |############################## 0.0|####################### |################# +0.5|############### |######## +1.0|###### |### +1.5|## |## +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.56%