sun...........................51.75359% offense.......................44.53299% weatherless...................38.47384% balance.......................34.23501% stall.........................10.89931% sand.......................... 6.69564% rain.......................... 6.36238% semistall..................... 6.28578% multiweather.................. 4.63640% sandstall..................... 4.11737% hyperoffense.................. 4.04691% voltturn...................... 2.97741% sunstall...................... 1.45606% hail.......................... 1.38278% trickroom..................... 0.54449% sunoffense.................... 0.47093% monotype...................... 0.43877% monodragon.................... 0.33349% tricksand..................... 0.21652% rainstall..................... 0.04187% monoelectric.................. 0.03907% monofire...................... 0.03305% mononormal.................... 0.01691% monofighting.................. 0.00702% monodark...................... 0.00419% monosteel..................... 0.00409% monoflying.................... 0.00126% monopoison.................... 0.00094% dragmag....................... 0.00015% hailoffense................... 0.00014% monowater..................... 0.00002% monoghost..................... 0.00000% sandoffense................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.161) | -1.5|### |#### -1.0|#################### |###### -0.5|########################## |##################### 0.0|####################### |############ +0.5|############################## |#### +1.0|###### |# +1.5|########## |######### +2.0|####### | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.54%