weatherless...................89.90499% offense.......................49.14388% balance.......................36.62229% hyperoffense..................10.17632% hail.......................... 8.10103% voltturn...................... 3.91122% semistall..................... 2.48999% trickroom..................... 1.59043% stall......................... 1.56751% hailoffense................... 1.07840% rain.......................... 1.00969% choice........................ 0.82060% sun........................... 0.74589% monotype...................... 0.54801% sunoffense.................... 0.25669% sand.......................... 0.25079% tailwind...................... 0.18591% rainoffense................... 0.18061% monofighting.................. 0.11964% mononormal.................... 0.11092% monoice....................... 0.05978% monopoison.................... 0.05389% monobug....................... 0.04810% monopsychic................... 0.04561% monorock...................... 0.04539% monowater..................... 0.04096% monoflying.................... 0.02651% gravity....................... 0.02490% dragmag....................... 0.01994% monoelectric.................. 0.01855% monodark...................... 0.01688% trickhail..................... 0.01483% monofire...................... 0.01328% multiweather.................. 0.01089% hailstall..................... 0.01048% monograss..................... 0.00970% tricksand..................... 0.00916% sandoffense................... 0.00717% monoghost..................... 0.00665% monoground.................... 0.00233% monosteel..................... 0.00205% monofairy..................... 0.00087% monodragon.................... 0.00064% trapper....................... 0.00030% sandstall..................... 0.00023% Stalliness (mean: -0.147) -2.0|# |## -1.5|### |###### -1.0|########## |############### -0.5|########################### |########################## 0.0|############################## |###################### +0.5|################# |######### +1.0|##### |## +1.5|# |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.56%