weatherless...................91.52549% offense.......................49.04875% balance.......................34.68335% hyperoffense..................11.59164% hail.......................... 5.19963% voltturn...................... 3.81074% semistall..................... 3.43380% rain.......................... 1.64058% trickroom..................... 1.53989% stall......................... 1.24247% sun........................... 0.95310% monotype...................... 0.82662% hailoffense................... 0.79975% sand.......................... 0.75138% choice........................ 0.55207% rainoffense................... 0.30408% monoice....................... 0.29692% sunoffense.................... 0.25467% mononormal.................... 0.18430% multiweather.................. 0.06820% monobug....................... 0.06717% monorock...................... 0.05500% monodark...................... 0.04311% monofighting.................. 0.04174% monowater..................... 0.03479% tailwind...................... 0.03404% monoflying.................... 0.03378% hailstall..................... 0.02999% monoghost..................... 0.02913% monoelectric.................. 0.02154% monoground.................... 0.02040% monopoison.................... 0.01651% monopsychic................... 0.01604% monofire...................... 0.01137% tricksand..................... 0.01030% sandoffense................... 0.01015% trickhail..................... 0.01005% monograss..................... 0.00840% monosteel..................... 0.00388% monofairy..................... 0.00295% rainstall..................... 0.00183% sunstall...................... 0.00153% trickrain..................... 0.00096% monodragon.................... 0.00028% Stalliness (mean: -0.174) |# -2.0|## |## -1.5|##### |######## -1.0|############# |###################### -0.5|######################### |############################## 0.0|############################## |####################### +0.5|################### |########## +1.0|###### |#### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%