weatherless...................88.82352% offense.......................47.28725% balance.......................36.12457% hyperoffense..................11.63460% hail.......................... 8.17272% voltturn...................... 4.51336% semistall..................... 3.12923% hailoffense................... 2.50290% stall......................... 1.82435% rain.......................... 1.66578% trickroom..................... 1.39300% sun........................... 1.01478% choice........................ 0.54640% monotype...................... 0.40964% sunoffense.................... 0.38656% sand.......................... 0.35315% rainoffense................... 0.17116% monorock...................... 0.07383% monofighting.................. 0.06958% monobug....................... 0.06229% mononormal.................... 0.06085% monoice....................... 0.05587% multiweather.................. 0.02996% trickhail..................... 0.02913% monodark...................... 0.02781% monopsychic................... 0.02714% monopoison.................... 0.02082% monowater..................... 0.01992% monoflying.................... 0.01951% tailwind...................... 0.01576% swagplay...................... 0.01549% monograss..................... 0.01040% monoghost..................... 0.00903% monoelectric.................. 0.00787% sandoffense................... 0.00787% monofire...................... 0.00698% monoground.................... 0.00538% dragmag....................... 0.00527% monodragon.................... 0.00210% monofairy..................... 0.00200% hailstall..................... 0.00173% monosteel..................... 0.00172% rainstall..................... 0.00072% sandstall..................... 0.00050% Stalliness (mean: -0.153) -2.0|## |### -1.5|#### |####### -1.0|########### |############### -0.5|##################### |########################## 0.0|############################## |###################### +0.5|################ |####### +1.0|#### |### +1.5|# |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.57%