weatherless...................83.95405% offense.......................47.04726% balance.......................35.33566% hail..........................13.02029% hyperoffense..................12.44126% voltturn...................... 5.19803% hailoffense................... 4.81142% stall......................... 2.61522% semistall..................... 2.56061% rain.......................... 1.86573% trickroom..................... 1.61613% sun........................... 0.71178% choice........................ 0.55647% sand.......................... 0.47716% sunoffense.................... 0.36175% monotype...................... 0.12464% rainoffense................... 0.09828% monoice....................... 0.04463% monofighting.................. 0.03535% multiweather.................. 0.02901% swagplay...................... 0.01791% trickhail..................... 0.01175% monoflying.................... 0.01048% monorock...................... 0.01026% monodark...................... 0.00748% mononormal.................... 0.00588% tailwind...................... 0.00470% monopsychic................... 0.00456% monowater..................... 0.00417% dragmag....................... 0.00367% monobug....................... 0.00306% sandoffense................... 0.00220% monopoison.................... 0.00195% monograss..................... 0.00058% rainstall..................... 0.00012% monoelectric.................. 0.00004% monofire...................... 0.00001% monoghost..................... 0.00001% monosteel..................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.157) -2.0|# |### -1.5|#### |######## -1.0|########### |############## -0.5|################## |######################### 0.0|############################## |##################### +0.5|############## |###### +1.0|### |### +1.5|# |## +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.60%