weatherless...................75.69461% offense.......................45.74767% balance.......................31.46594% hyperoffense..................13.48253% sand..........................10.41332% voltturn...................... 7.56523% sun........................... 6.84779% rain.......................... 5.99216% semistall..................... 5.37374% stall......................... 3.93011% hail.......................... 3.65169% multiweather.................. 2.49620% trickroom..................... 1.48433% monotype...................... 1.25485% dragmag....................... 1.01498% hailoffense................... 0.91229% sandoffense................... 0.60902% sunoffense.................... 0.48940% choice........................ 0.34553% rainoffense................... 0.22945% sandstall..................... 0.18101% monowater..................... 0.16050% monobug....................... 0.12480% mononormal.................... 0.11829% monoflying.................... 0.10059% monopsychic................... 0.09127% monopoison.................... 0.08255% monofire...................... 0.08063% monofairy..................... 0.07995% monosteel..................... 0.07540% sunstall...................... 0.07098% monodark...................... 0.05552% monoelectric.................. 0.05303% monograss..................... 0.05209% monoice....................... 0.04824% monodragon.................... 0.04740% monoghost..................... 0.04032% monofighting.................. 0.03820% gravity....................... 0.03790% monorock...................... 0.03737% rainstall..................... 0.03588% tricksand..................... 0.03157% monoground.................... 0.02981% allweather.................... 0.02378% tailwind...................... 0.02173% trickhail..................... 0.02158% hailstall..................... 0.01619% tricksun...................... 0.01149% trickrain..................... 0.00734% trapper....................... 0.00630% swagplay...................... 0.00099% fear.......................... 0.00038% Stalliness (mean: -0.098) |### -1.5|######## |############# -1.0|################# |###################### -0.5|############################ |############################## 0.0|############################# |####################### +0.5|################## |############# +1.0|######## |##### +1.5|#### |## +2.0|## |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.44%