weatherless...................77.04230% offense.......................40.86302% balance.......................26.60567% hyperoffense..................18.56466% sand..........................10.20676% stall......................... 7.41698% voltturn...................... 7.10804% semistall..................... 6.54967% rain.......................... 6.47697% sun........................... 4.84071% hail.......................... 4.58958% multiweather.................. 3.09673% trickroom..................... 2.24269% hailoffense................... 1.60102% dragmag....................... 1.02513% sandoffense................... 0.59662% sandstall..................... 0.28417% monotype...................... 0.26350% rainoffense................... 0.24323% sunoffense.................... 0.22138% choice........................ 0.15195% sunstall...................... 0.09215% monosteel..................... 0.04592% monowater..................... 0.04505% monofairy..................... 0.04084% monopsychic................... 0.02601% gravity....................... 0.02329% trickhail..................... 0.02045% monofighting.................. 0.01725% allweather.................... 0.01526% monobug....................... 0.01368% rainstall..................... 0.01341% tricksand..................... 0.01257% hailstall..................... 0.01252% monopoison.................... 0.01191% mononormal.................... 0.01189% monoelectric.................. 0.00929% tailwind...................... 0.00712% monorock...................... 0.00709% trickrain..................... 0.00635% monoice....................... 0.00629% monodark...................... 0.00523% monodragon.................... 0.00465% monoflying.................... 0.00433% monoground.................... 0.00421% monofire...................... 0.00418% monoghost..................... 0.00408% tricksun...................... 0.00382% swagplay...................... 0.00299% monograss..................... 0.00282% trapper....................... 0.00155% fear.......................... 0.00151% Stalliness (mean: -0.065) |##### -1.5|############## |################### -1.0|################### |######################### -0.5|########################## |############################ 0.0|############################## |################### +0.5|################ |############## +1.0|############ |####### +1.5|###### |### +2.0|#### |### +2.5|### |### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.39%