weatherless...................92.81057% offense.......................49.99351% balance.......................29.86335% hyperoffense..................11.63593% voltturn...................... 8.28983% stall......................... 5.28334% hail.......................... 4.89682% semistall..................... 3.22388% trickroom..................... 1.52828% rain.......................... 1.02743% hailoffense................... 0.99125% sand.......................... 0.66030% sun........................... 0.61921% rainoffense................... 0.28550% choice........................ 0.26764% monotype...................... 0.25067% sunoffense.................... 0.20278% hailstall..................... 0.10390% monoelectric.................. 0.05522% monoground.................... 0.05406% monofairy..................... 0.04407% monoice....................... 0.04398% dragmag....................... 0.03088% monobug....................... 0.01950% multiweather.................. 0.01434% monograss..................... 0.01408% mononormal.................... 0.01114% sandoffense................... 0.01032% monowater..................... 0.01006% monofire...................... 0.00227% tailwind...................... 0.00017% trickrain..................... 0.00003% monodragon.................... 0.00002% monoghost..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.062) -2.0| |# -1.5|##### |######## -1.0|############### |################ -0.5|#################### |############################## 0.0|###################### |#################### +0.5|########### |######## +1.0|####### |## +1.5|### |# +2.0|# |# +2.5|## |# +3.0| |## more negative = more offensive, more positive = more stall one # = 0.57%