weatherless...................93.69050% offense.......................50.70862% balance.......................19.54704% hyperoffense..................13.99565% stall.........................13.91730% voltturn...................... 4.95108% hail.......................... 4.84311% semistall..................... 1.83140% sand.......................... 0.81909% hailoffense................... 0.55195% trickroom..................... 0.41969% rain.......................... 0.39200% sun........................... 0.25804% choice........................ 0.18300% rainoffense................... 0.11413% sunoffense.................... 0.08284% monotype...................... 0.05657% monoice....................... 0.02785% dragmag....................... 0.01029% monoelectric.................. 0.00823% monograss..................... 0.00649% monofairy..................... 0.00630% hailstall..................... 0.00602% mononormal.................... 0.00412% multiweather.................. 0.00274% monobug....................... 0.00237% monowater..................... 0.00115% monoground.................... 0.00096% sandoffense................... 0.00014% monofire...................... 0.00006% tailwind...................... 0.00001% monodragon.................... 0.00000% monoghost..................... 0.00000% monopsychic................... 0.00000% monoflying.................... 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.141) -2.0| |# -1.5|### |### -1.0|############### |###### -0.5|####### |################ 0.0|############################## |######## +0.5|##### |### +1.0|### |# +1.5|# |#### +2.0|# | +2.5|##### | +3.0| |##### more negative = more offensive, more positive = more stall one # = 0.85%