weatherless...................82.91708% offense.......................39.48818% balance.......................33.38309% hyperoffense..................17.35953% hail.......................... 8.24716% sun........................... 6.04212% semistall..................... 5.17941% sunoffense.................... 5.10942% stall......................... 4.58979% voltturn...................... 2.90153% trickroom..................... 2.26890% sand.......................... 1.51237% rain.......................... 1.36749% hailoffense................... 0.83027% rainoffense................... 0.49430% monotype...................... 0.42179% mononormal.................... 0.18531% choice........................ 0.16816% trickhail..................... 0.09509% monoice....................... 0.09327% multiweather.................. 0.05794% monofighting.................. 0.04580% dragmag....................... 0.03632% monopoison.................... 0.03344% hailstall..................... 0.01970% monoground.................... 0.01542% monoelectric.................. 0.01277% sandstall..................... 0.01165% monoghost..................... 0.01127% gravity....................... 0.01094% allweather.................... 0.00892% monoflying.................... 0.00760% monowater..................... 0.00310% monosteel..................... 0.00296% monobug....................... 0.00282% monopsychic................... 0.00267% monograss..................... 0.00266% sandoffense................... 0.00224% monorock...................... 0.00185% monofairy..................... 0.00157% trickrain..................... 0.00116% tailwind...................... 0.00110% monodragon.................... 0.00095% monodark...................... 0.00067% sunstall...................... 0.00017% monofire...................... 0.00002% tricksun...................... 0.00000% rainstall..................... 0.00000% swagplay...................... 0.00000% trapper....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.122) -2.0|# |############## -1.5|###### |############ -1.0|##################### |##################### -0.5|######################## |############################## 0.0|######################### |############################ +0.5|##################### |############ +1.0|######### |## +1.5|######## |# +2.0|# |## +2.5|### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.41%