weatherless...................87.42526% offense.......................43.77549% balance.......................36.70823% hyperoffense..................11.61065% sun........................... 5.68655% semistall..................... 5.43585% sand.......................... 4.66180% stall......................... 2.46978% trickroom..................... 1.52470% voltturn...................... 1.45380% hail.......................... 1.34562% rain.......................... 1.03498% sunoffense.................... 0.87199% monotype...................... 0.83252% hailoffense................... 0.61690% choice........................ 0.30114% sandstall..................... 0.18492% mononormal.................... 0.15203% sandoffense................... 0.14180% multiweather.................. 0.12864% monowater..................... 0.11475% monobug....................... 0.10160% tricksand..................... 0.08259% tricksun...................... 0.08186% monoice....................... 0.07967% monofighting.................. 0.07675% sunstall...................... 0.06724% monoflying.................... 0.06213% dragmag....................... 0.05847% monodragon.................... 0.05555% monorock...................... 0.05482% rainoffense................... 0.05409% monodark...................... 0.04751% monopsychic................... 0.04605% monograss..................... 0.03216% monofairy..................... 0.02558% monopoison.................... 0.02339% tailwind...................... 0.02193% monoghost..................... 0.01827% monoelectric.................. 0.01389% monosteel..................... 0.01096% monofire...................... 0.00877% trickhail..................... 0.00585% rainstall..................... 0.00585% trickrain..................... 0.00512% monoground.................... 0.00512% hailstall..................... 0.00439% gravity....................... 0.00219% fear.......................... 0.00219% trapper....................... 0.00073% Stalliness (mean: -0.073) -2.0|# |## -1.5|##### |########## -1.0|############ |################# -0.5|####################### |############################## 0.0|############################## |########################## +0.5|################### |############# +1.0|######## |###### +1.5|## |# +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%