weatherless...................86.83173% offense.......................42.39328% balance.......................36.74168% hyperoffense..................12.35312% semistall..................... 5.61139% sun........................... 5.52802% sand.......................... 5.36517% stall......................... 2.90052% trickroom..................... 1.63172% hail.......................... 1.58873% voltturn...................... 1.54340% sunoffense.................... 0.96758% hailoffense................... 0.85320% rain.......................... 0.83467% monotype...................... 0.56460% choice........................ 0.22391% sandstall..................... 0.21818% sandoffense................... 0.14956% multiweather.................. 0.12709% monobug....................... 0.09799% monowater..................... 0.09230% mononormal.................... 0.08397% tricksun...................... 0.07841% tricksand..................... 0.07339% dragmag....................... 0.06749% monoice....................... 0.05999% sunstall...................... 0.05031% monoflying.................... 0.04821% monodragon.................... 0.04609% rainoffense................... 0.04461% monodark...................... 0.02923% monofighting.................. 0.02793% monorock...................... 0.02355% tailwind...................... 0.02159% monopsychic................... 0.02142% monoghost..................... 0.01459% monofairy..................... 0.01420% monograss..................... 0.01341% monopoison.................... 0.01001% rainstall..................... 0.00596% monoelectric.................. 0.00592% monosteel..................... 0.00552% trickrain..................... 0.00506% monofire...................... 0.00323% hailstall..................... 0.00230% monoground.................... 0.00197% gravity....................... 0.00167% trickhail..................... 0.00144% fear.......................... 0.00093% trapper....................... 0.00059% Stalliness (mean: -0.063) -2.0|# |### -1.5|####### |########### -1.0|############ |################# -0.5|###################### |############################## 0.0|############################# |########################### +0.5|################### |############## +1.0|######### |####### +1.5|## |# +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%