weatherless...................86.67362% offense.......................42.00715% balance.......................37.18285% hyperoffense..................12.46575% sun........................... 5.81596% semistall..................... 5.17570% sand.......................... 4.80544% stall......................... 3.16855% trickroom..................... 1.94262% hail.......................... 1.71828% hailoffense................... 1.18424% rain.......................... 1.14652% monotype...................... 1.11574% voltturn...................... 1.03633% sunoffense.................... 0.87254% choice........................ 0.25710% mononormal.................... 0.16875% monobug....................... 0.15485% sandoffense................... 0.14691% sandstall..................... 0.14493% multiweather.................. 0.13798% rainoffense................... 0.13500% monorock...................... 0.12408% tricksun...................... 0.12110% monowater..................... 0.11713% monopsychic................... 0.11515% monofighting.................. 0.11515% sunstall...................... 0.10522% monodark...................... 0.07941% monoice....................... 0.07842% monodragon.................... 0.04963% tailwind...................... 0.04864% tricksand..................... 0.04665% dragmag....................... 0.03971% monoflying.................... 0.03574% monofire...................... 0.03474% monograss..................... 0.03176% monopoison.................... 0.02978% monoground.................... 0.02581% monoelectric.................. 0.02283% monofairy..................... 0.01985% gravity....................... 0.01886% monoghost..................... 0.01588% monosteel..................... 0.01390% rainstall..................... 0.00794% hailstall..................... 0.00695% trickrain..................... 0.00298% trapper....................... 0.00298% trickhail..................... 0.00099% Stalliness (mean: -0.065) -2.0|# |### -1.5|######## |######### -1.0|############# |################# -0.5|####################### |############################# 0.0|############################## |########################### +0.5|#################### |############## +1.0|########## |##### +1.5|## |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%