weatherless...................82.15527% balance.......................35.70798% offense.......................32.07667% hyperoffense..................17.92476% sand.......................... 7.44029% semistall..................... 7.43625% stall......................... 6.85433% sun........................... 5.32151% hail.......................... 4.84523% hailoffense................... 4.41515% trickroom..................... 1.69260% sunoffense.................... 1.46697% voltturn...................... 0.90509% rain.......................... 0.43223% monotype...................... 0.22334% tricksun...................... 0.22248% sandstall..................... 0.18544% multiweather.................. 0.18266% sunstall...................... 0.16675% choice........................ 0.11998% rainoffense................... 0.07922% sandoffense................... 0.06679% monoice....................... 0.05840% monorock...................... 0.04753% tailwind...................... 0.03849% tricksand..................... 0.03535% monobug....................... 0.03077% mononormal.................... 0.02878% dragmag....................... 0.02159% monopoison.................... 0.01374% monowater..................... 0.01348% monofighting.................. 0.00768% monoflying.................... 0.00727% monopsychic................... 0.00672% monodark...................... 0.00636% trapper....................... 0.00471% gravity....................... 0.00456% monoghost..................... 0.00233% monoelectric.................. 0.00139% monodragon.................... 0.00078% monograss..................... 0.00050% rainstall..................... 0.00025% monofairy..................... 0.00009% monofire...................... 0.00006% monoground.................... 0.00001% monosteel..................... 0.00001% hailstall..................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.019) -2.0|### |#### -1.5|#################### |############# -1.0|############# |############### -0.5|##################### |########################### 0.0|############################## |############################## +0.5|######################### |################ +1.0|############## |########### +1.5|### |## +2.0|# |#### +2.5|##### |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%