weatherless...................84.80519% offense.......................54.62338% hyperoffense..................20.80519% balance.......................18.70130% sand.......................... 7.74026% rain.......................... 4.23377% semistall..................... 4.23377% voltturn...................... 3.81818% sun........................... 2.85714% monotype...................... 2.51948% stall......................... 1.63636% hail.......................... 1.27273% trickroom..................... 0.96104% multiweather.................. 0.90909% monoghost..................... 0.44156% choice........................ 0.44156% hailoffense................... 0.36364% monopsychic................... 0.33766% mononormal.................... 0.33766% monodark...................... 0.31169% dragmag....................... 0.25974% monobug....................... 0.25974% monowater..................... 0.23377% sandoffense................... 0.20779% monofairy..................... 0.20779% sunoffense.................... 0.20779% monograss..................... 0.18182% tailwind...................... 0.10390% monosteel..................... 0.07792% monofighting.................. 0.07792% monorock...................... 0.07792% monoflying.................... 0.07792% monoelectric.................. 0.07792% monofire...................... 0.07792% rainoffense................... 0.05195% monopoison.................... 0.05195% monoground.................... 0.05195% monoice....................... 0.05195% monodragon.................... 0.05195% sandstall..................... 0.02597% Stalliness (mean: -0.403) -2.0|## |######## -1.5|######## |################ -1.0|##################### |############################ -0.5|########################## |############################## 0.0|#################### |############# +0.5|######## |##### +1.0|##### |### +1.5|### | +2.0| | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.50%