weatherless...................84.41778% offense.......................54.12930% hyperoffense..................20.66934% balance.......................18.88134% sand.......................... 8.61499% rain.......................... 4.43802% semistall..................... 4.28419% voltturn...................... 4.24059% sun........................... 2.56626% stall......................... 2.03583% monotype...................... 1.59228% multiweather.................. 1.08439% hail.......................... 1.04736% trickroom..................... 0.73118% choice........................ 0.49673% monoghost..................... 0.30575% dragmag....................... 0.29885% hailoffense................... 0.27434% monodark...................... 0.26958% sandoffense................... 0.23084% mononormal.................... 0.17764% monopsychic................... 0.17408% monobug....................... 0.16714% monograss..................... 0.13493% monowater..................... 0.13174% sunoffense.................... 0.10603% monofairy..................... 0.09841% monoelectric.................. 0.07183% tailwind...................... 0.06503% monosteel..................... 0.04829% monofighting.................. 0.04066% monofire...................... 0.03809% sandstall..................... 0.03786% monoflying.................... 0.03277% rainoffense................... 0.03175% monodragon.................... 0.02974% monopoison.................... 0.02472% monorock...................... 0.02332% monoground.................... 0.02238% monoice....................... 0.02126% Stalliness (mean: -0.390) -2.0|# |###### -1.5|########## |################# -1.0|####################### |############################## -0.5|########################### |############################# 0.0|###################### |############## +0.5|####### |#### +1.0|#### |### +1.5|#### | +2.0|# | +2.5|## | more negative = more offensive, more positive = more stall one # = 0.48%