weatherless...................81.74977% offense.......................54.95167% hyperoffense..................23.10381% balance.......................16.19180% sand..........................10.31157% rain.......................... 6.66425% voltturn...................... 5.26065% semistall..................... 3.48849% sun........................... 2.73749% stall......................... 2.26423% multiweather.................. 2.06944% hail.......................... 0.60635% choice........................ 0.59524% monotype...................... 0.48533% dragmag....................... 0.32398% sandoffense................... 0.26675% monoghost..................... 0.23776% trickroom..................... 0.20787% monodark...................... 0.13910% hailoffense................... 0.10848% monograss..................... 0.03755% monowater..................... 0.03059% monoelectric.................. 0.02370% rainoffense................... 0.01077% monofairy..................... 0.00627% monosteel..................... 0.00455% monobug....................... 0.00329% monopsychic................... 0.00169% monorock...................... 0.00136% sunoffense.................... 0.00095% mononormal.................... 0.00053% monopoison.................... 0.00000% tailwind...................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.474) -2.0| |##### -1.5|########### |################ -1.0|######################## |############################## -0.5|###################### |###################### 0.0|################## |############# +0.5|#### |# +1.0|# |### +1.5|#### | +2.0|# | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.57%