weatherless...................84.42814% offense.......................60.54352% hyperoffense..................16.01803% balance.......................13.80715% sand..........................10.63004% semistall..................... 5.87808% voltturn...................... 4.41003% rain.......................... 4.33008% sun........................... 4.06661% stall......................... 3.75322% multiweather.................. 3.71725% monotype...................... 0.35142% choice........................ 0.33708% monoghost..................... 0.30422% hail.......................... 0.26238% dragmag....................... 0.17164% sandoffense................... 0.13702% trickroom..................... 0.05119% hailoffense................... 0.04815% monodark...................... 0.03709% monograss..................... 0.00383% monowater..................... 0.00373% monoelectric.................. 0.00166% rainoffense................... 0.00131% monofairy..................... 0.00046% monobug....................... 0.00031% monorock...................... 0.00006% monopsychic................... 0.00005% monosteel..................... 0.00003% mononormal.................... 0.00000% sunoffense.................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.361) -2.0| |#### -1.5|## |####### -1.0|############# |############################## -0.5|########## |################### 0.0|####### |######### +0.5|### |# +1.0| |#### +1.5|###### | +2.0| | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.86%