offense.......................53.42843% sun...........................46.89820% weatherless...................41.17890% balance.......................22.90113% rain..........................20.98630% hyperoffense..................18.34568% multiweather..................13.88890% sunoffense.................... 6.57980% sand.......................... 3.96564% semistall..................... 3.14069% monotype...................... 2.72575% stall......................... 2.18407% rainoffense................... 1.33506% hail.......................... 1.23447% dragmag....................... 1.00906% sunstall...................... 0.73966% monoghost..................... 0.46819% sandoffense................... 0.35835% voltturn...................... 0.35517% monobug....................... 0.27897% choice........................ 0.27323% monopsychic................... 0.25458% monodragon.................... 0.22461% mononormal.................... 0.21441% monofighting.................. 0.21361% monowater..................... 0.20149% monosteel..................... 0.17647% sandstall..................... 0.16913% monoflying.................... 0.16084% monofairy..................... 0.15431% hailoffense................... 0.15240% monofire...................... 0.14474% monorock...................... 0.13518% rainstall..................... 0.11414% monodark...................... 0.10665% trickroom..................... 0.09963% monograss..................... 0.09230% monoelectric.................. 0.06998% trapper....................... 0.06982% monoice....................... 0.06137% monoground.................... 0.05850% monopoison.................... 0.05372% tricksun...................... 0.03395% tailwind...................... 0.02391% trickrain..................... 0.01626% tricksand..................... 0.01323% gravity....................... 0.00893% hailstall..................... 0.00829% fear.......................... 0.00223% trickhail..................... 0.00175% trickfear..................... 0.00143% allweather.................... 0.00112% swagplay...................... 0.00080% Stalliness (mean: -0.334) -2.0|## |### -1.5|######### |############## -1.0|####################### |########################### -0.5|############################## |############################ 0.0|####################### |################ +0.5|########### |####### +1.0|##### |### +1.5|## |# +2.0|# |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.49%