sun...........................61.17233% offense.......................50.10571% weatherless...................28.10364% rain..........................23.83596% balance.......................23.29425% hyperoffense..................20.01133% multiweather..................16.16645% sunoffense.................... 9.36955% semistall..................... 3.71643% stall......................... 2.87229% sand.......................... 2.75143% rainoffense................... 1.58520% monotype...................... 1.53050% dragmag....................... 1.20231% sunstall...................... 1.16566% hail.......................... 0.68799% monoghost..................... 0.31011% sandoffense................... 0.27875% sandstall..................... 0.23568% voltturn...................... 0.23159% choice........................ 0.17670% rainstall..................... 0.15580% monobug....................... 0.15419% monopsychic................... 0.14198% monodragon.................... 0.13874% monofighting.................. 0.13321% hailoffense................... 0.11010% monosteel..................... 0.10758% trickroom..................... 0.10235% monowater..................... 0.10126% mononormal.................... 0.09569% monoflying.................... 0.07636% monofairy..................... 0.06749% monodark...................... 0.05603% tricksun...................... 0.05350% monofire...................... 0.05177% monorock...................... 0.04250% trapper....................... 0.04209% monoelectric.................. 0.03724% monograss..................... 0.03411% monoground.................... 0.03239% monopoison.................... 0.02978% trickrain..................... 0.02595% monoice....................... 0.02551% tricksand..................... 0.02167% tailwind...................... 0.01730% gravity....................... 0.00951% hailstall..................... 0.00455% trickhail..................... 0.00134% fear.......................... 0.00133% allweather.................... 0.00131% swagplay...................... 0.00063% trickfear..................... 0.00040% Stalliness (mean: -0.314) -2.0|# |#### -1.5|########### |################ -1.0|########################## |############################ -0.5|############################## |########################### 0.0|####################### |################ +0.5|############# |######## +1.0|####### |### +1.5|## |# +2.0|## |# +2.5|# | +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.45%