sun...........................77.78347% offense.......................45.67182% balance.......................25.46678% rain..........................22.33741% hyperoffense..................19.89400% multiweather..................16.81626% weatherless...................14.78440% sunoffense....................12.70553% semistall..................... 4.78752% stall......................... 4.17987% sand.......................... 2.19375% sunstall...................... 1.93687% dragmag....................... 1.50156% rainoffense................... 1.18178% monotype...................... 0.46684% sandstall..................... 0.46368% rainstall..................... 0.18991% hail.......................... 0.18717% monoghost..................... 0.12783% trickroom..................... 0.11676% voltturn...................... 0.10279% choice........................ 0.09011% tricksun...................... 0.07711% sandoffense................... 0.06769% monodragon.................... 0.05128% trickrain..................... 0.05024% tricksand..................... 0.04228% monopsychic................... 0.03828% hailoffense................... 0.03826% monowater..................... 0.03558% monoflying.................... 0.02805% mononormal.................... 0.02728% monofighting.................. 0.02655% monofairy..................... 0.02589% monosteel..................... 0.02368% trapper....................... 0.02225% monoground.................... 0.01757% monodark...................... 0.01521% monobug....................... 0.01406% monoelectric.................. 0.01161% monofire...................... 0.00947% monopoison.................... 0.00917% monorock...................... 0.00790% gravity....................... 0.00716% monoice....................... 0.00523% monograss..................... 0.00489% tailwind...................... 0.00382% hailstall..................... 0.00036% allweather.................... 0.00034% trickhail..................... 0.00009% fear.......................... 0.00000% trickfear..................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.226) -2.0|# |#### -1.5|############# |################# -1.0|############################# |############################ -0.5|############################## |########################### 0.0|######################### |################### +0.5|################ |########### +1.0|########## |#### +1.5|### |## +2.0|## |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.40%