weatherless...................53.62137% sand..........................45.74324% balance.......................42.21809% offense.......................32.93366% semistall.....................12.05618% hyperoffense.................. 7.41756% stall......................... 5.37451% sandstall..................... 3.70228% batonpass..................... 3.69306% dragmag....................... 3.15479% sandoffense................... 1.44413% monotype...................... 1.15934% rain.......................... 0.35090% sun........................... 0.30706% monograss..................... 0.18364% monosteel..................... 0.18290% monoflying.................... 0.13365% monowater..................... 0.13184% choice........................ 0.11639% monofighting.................. 0.11117% sunoffense.................... 0.09799% monopoison.................... 0.09538% rainoffense................... 0.09340% monofire...................... 0.08122% mononormal.................... 0.06002% monoghost..................... 0.04089% monodark...................... 0.03497% monodragon.................... 0.02952% monopsychic................... 0.02666% multiweather.................. 0.02257% voltturn...................... 0.02218% monobug....................... 0.02116% monorock...................... 0.02045% monoground.................... 0.01528% monoelectric.................. 0.01052% monoice....................... 0.00940% Stalliness (mean: 0.233) -1.5|### |####### -1.0|######### |################# -0.5|################# |#################### 0.0|############################## |######################## +0.5|####################### |######################### +1.0|################ |############# +1.5|######### |####### +2.0|### | +2.5| more negative = more offensive, more positive = more stall one # = 0.45%