sand..........................49.87801% weatherless...................46.76594% offense.......................39.80691% hyperoffense..................28.31239% balance.......................19.91967% sandoffense...................12.45289% semistall..................... 8.72490% stall......................... 3.23615% voltturn...................... 3.10321% sandstall..................... 2.69285% rain.......................... 2.10041% rainoffense................... 1.59921% dragmag....................... 1.37790% hail.......................... 1.25188% choice........................ 0.92424% batonpass..................... 0.48623% trickroom..................... 0.35832% hailstall..................... 0.32746% sun........................... 0.20167% monotype...................... 0.20091% multiweather.................. 0.19791% tricksand..................... 0.10731% monofighting.................. 0.07835% monosteel..................... 0.05124% trapper....................... 0.02095% monopoison.................... 0.01697% monopsychic................... 0.01648% monoice....................... 0.01195% monobug....................... 0.01161% monowater..................... 0.00856% monoelectric.................. 0.00256% monorock...................... 0.00228% hailoffense................... 0.00119% mononormal.................... 0.00078% monofire...................... 0.00010% sunoffense.................... 0.00010% monoflying.................... 0.00005% monograss..................... 0.00000% monodark...................... 0.00000% monoground.................... 0.00000% gravity....................... 0.00000% tailwind...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.348) |############# -1.5|############## |#################### -1.0|############################## |#################### -0.5|############################## |################### 0.0|################### |################# +0.5|########### |###### +1.0|############ |##### +1.5|####### |## +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.44%