weatherless...................73.89414% offense.......................43.64875% balance.......................36.34468% sand..........................14.26835% hyperoffense.................. 9.64708% sun........................... 8.95598% semistall..................... 7.29342% voltturn...................... 3.59038% rain.......................... 3.53360% monotype...................... 3.19204% stall......................... 3.06606% multiweather.................. 1.25002% dragmag....................... 1.15953% sandoffense................... 0.73990% hail.......................... 0.62545% sunoffense.................... 0.59440% monowater..................... 0.55892% monoghost..................... 0.53940% trickroom..................... 0.47020% choice........................ 0.27680% mononormal.................... 0.26970% monobug....................... 0.23333% monopoison.................... 0.19429% sandstall..................... 0.18897% monofire...................... 0.18276% monoflying.................... 0.18098% monofighting.................. 0.15880% monoice....................... 0.15525% rainoffense................... 0.14993% monopsychic................... 0.12243% monograss..................... 0.10823% monodark...................... 0.09670% monosteel..................... 0.08960% rainstall..................... 0.08872% monoground.................... 0.08783% monoelectric.................. 0.07630% monofairy..................... 0.07186% tricksand..................... 0.07097% monodragon.................... 0.06831% monorock...................... 0.05944% sunstall...................... 0.05678% tailwind...................... 0.03815% hailstall..................... 0.02040% hailoffense................... 0.01065% trapper....................... 0.00710% allweather.................... 0.00621% fear.......................... 0.00177% trickhail..................... 0.00177% gravity....................... 0.00089% Stalliness (mean: -0.006) -2.0|# |## -1.5|#### |######## -1.0|############ |#################### -0.5|######################## |############################## 0.0|############################ |########################## +0.5|##################### |############## +1.0|########### |####### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.45%