weatherless...................74.20215% offense.......................41.14366% balance.......................37.44869% sand..........................15.66807% hyperoffense.................. 9.85057% semistall..................... 8.36080% sun........................... 7.80647% voltturn...................... 4.82027% rain.......................... 3.28094% stall......................... 3.19628% monotype...................... 2.54362% dragmag....................... 1.41678% multiweather.................. 1.26772% sandoffense................... 0.80895% monowater..................... 0.65667% sunoffense.................... 0.63154% trickroom..................... 0.53186% hail.......................... 0.34763% choice........................ 0.27145% mononormal.................... 0.26540% monofire...................... 0.18784% sandstall..................... 0.17838% monofighting.................. 0.17609% monoghost..................... 0.15884% rainoffense................... 0.15860% monobug....................... 0.15715% monopoison.................... 0.14521% monoflying.................... 0.14355% monopsychic................... 0.12764% monofairy..................... 0.09360% monoice....................... 0.08610% monoground.................... 0.07510% monodark...................... 0.07063% tricksand..................... 0.06508% monograss..................... 0.06043% rainstall..................... 0.06004% monosteel..................... 0.05875% sunstall...................... 0.05580% monoelectric.................. 0.04350% monorock...................... 0.03511% monodragon.................... 0.02616% tailwind...................... 0.02560% allweather.................... 0.01094% trapper....................... 0.00597% hailoffense................... 0.00369% fear.......................... 0.00177% trickhail..................... 0.00157% hailstall..................... 0.00136% gravity....................... 0.00052% Stalliness (mean: 0.030) -2.0| |### -1.5|##### |######### -1.0|############ |################## -0.5|######################### |############################## 0.0|############################# |############################ +0.5|######################## |################ +1.0|############# |######### +1.5|##### |## +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%