weatherless...................84.28364% balance.......................76.81461% rain..........................14.24408% offense.......................12.35619% stall......................... 6.29235% hyperoffense.................. 4.02874% monotype...................... 2.42514% sun........................... 0.99894% monofighting.................. 0.84507% monofire...................... 0.74474% semistall..................... 0.50811% monodark...................... 0.44754% mononormal.................... 0.38780% sand.......................... 0.35511% voltturn...................... 0.12493% hail.......................... 0.11822% monowater..................... 0.00000% rainoffense................... 0.00000% trickroom..................... 0.00000% gravity....................... 0.00000% sunoffense.................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% Stalliness (mean: 0.195) |### -1.0|# |#### -0.5|## |#### 0.0|########################## |############################## +0.5|## |#### +1.0|### | +1.5| | +2.0|##### | +2.5| more negative = more offensive, more positive = more stall one # = 1.21%