weatherless...................88.52337% balance.......................63.03667% offense.......................21.14028% stall.........................14.06082% rain..........................11.34119% hyperoffense.................. 1.66251% voltturn...................... 0.11820% sun........................... 0.10395% semistall..................... 0.09971% hail.......................... 0.03044% monotype...................... 0.00550% monofire...................... 0.00182% mononormal.................... 0.00174% monofighting.................. 0.00150% sand.......................... 0.00105% monodark...................... 0.00044% monowater..................... 0.00000% rainoffense................... 0.00000% trickroom..................... 0.00000% gravity....................... 0.00000% sunoffense.................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% Stalliness (mean: 0.417) |# -1.0|# |##################### -0.5| |## 0.0|################# |############################## +0.5|#### |#### +1.0|###################### | +1.5| | +2.0|################# | +2.5| more negative = more offensive, more positive = more stall one # = 0.84%