sun...........................65.05983% offense.......................64.30689% rain..........................47.29514% balance.......................35.68807% multiweather..................27.46666% weatherless...................15.10938% tailwind...................... 1.32840% dragmag....................... 0.65344% voltturn...................... 0.15331% batonpass..................... 0.02285% hyperoffense.................. 0.00504% sand.......................... 0.00231% monotype...................... 0.00006% monosteel..................... 0.00006% hail.......................... 0.00000% rainoffense................... 0.00000% trickroom..................... 0.00000% gravity....................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% sunoffense.................... 0.00000% semistall..................... 0.00000% Stalliness (mean: -0.175) -1.5| | -1.0|###### |############ -0.5|######### |############################## 0.0|########################## |############################## +0.5| | +1.0| | more negative = more offensive, more positive = more stall one # = 0.89%