weatherless...................89.82321% offense.......................46.59046% hyperoffense..................27.57659% balance.......................18.06236% monotype...................... 7.74616% sun........................... 7.60603% semistall..................... 3.95440% stall......................... 3.81619% sand.......................... 1.75943% sunoffense.................... 1.62301% mononormal.................... 1.58081% monoflying.................... 1.01171% monosteel..................... 0.96512% monopsychic................... 0.80167% hail.......................... 0.70835% monofairy..................... 0.63022% monodragon.................... 0.62068% monofire...................... 0.62013% monowater..................... 0.59127% monofighting.................. 0.52356% monobug....................... 0.49641% monoghost..................... 0.48912% monoelectric.................. 0.38109% monorock...................... 0.38101% monodark...................... 0.30665% monoground.................... 0.30475% monoice....................... 0.29982% monograss..................... 0.27105% rain.......................... 0.23896% monopoison.................... 0.22324% dragmag....................... 0.19084% sandoffense................... 0.17985% sunstall...................... 0.16890% multiweather.................. 0.13251% hailoffense................... 0.10711% sandstall..................... 0.03577% rainstall..................... 0.03292% hailstall..................... 0.01756% rainoffense................... 0.00687% batonpass..................... 0.00242% voltturn...................... 0.00096% tailwind...................... 0.00001% Stalliness (mean: -0.421) |# -2.0|### |############## -1.0|############################## |############################ 0.0|################## |########## +1.0|###### |### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.85%