weatherless...................87.95321% offense.......................50.41647% hyperoffense..................25.46891% balance.......................18.29666% sun........................... 8.47916% monotype...................... 5.57172% semistall..................... 3.06247% sand.......................... 2.76688% stall......................... 2.75549% sunoffense.................... 1.60791% mononormal.................... 1.33612% hail.......................... 0.86647% monopsychic................... 0.73098% monosteel..................... 0.56782% monoghost..................... 0.50029% monowater..................... 0.46537% monoflying.................... 0.45578% monofairy..................... 0.40318% monoelectric.................. 0.31077% monodragon.................... 0.28639% monofire...................... 0.28092% monobug....................... 0.22394% monoice....................... 0.22030% hailoffense................... 0.21685% monofighting.................. 0.20150% sandoffense................... 0.13410% multiweather.................. 0.11586% dragmag....................... 0.10977% monoground.................... 0.10653% monorock...................... 0.09732% monopoison.................... 0.09003% monodark...................... 0.08152% sunstall...................... 0.07243% rain.......................... 0.05460% monograss..................... 0.05456% rainstall..................... 0.01296% hailstall..................... 0.00949% rainoffense................... 0.00727% sandstall..................... 0.00652% batonpass..................... 0.00075% tailwind...................... 0.00000% voltturn...................... 0.00000% Stalliness (mean: -0.437) | -2.0|## |############ -1.0|############################ |############################## 0.0|################# |######### +1.0|###### |## +2.0|## | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.92%