weatherless...................73.70967% offense.......................43.67051% balance.......................26.58072% hyperoffense..................17.94645% sun...........................14.51999% voltturn......................14.18622% rain.......................... 9.02156% stall......................... 7.88012% semistall..................... 3.92220% sunoffense.................... 3.35519% hail.......................... 2.81197% multiweather.................. 2.16147% sand.......................... 2.10124% hailoffense................... 1.31308% monotype...................... 1.14459% rainoffense................... 1.12080% rainstall..................... 0.70472% dragmag....................... 0.50049% choice........................ 0.38894% monoelectric.................. 0.38631% trickroom..................... 0.32770% monodragon.................... 0.29965% monowater..................... 0.19377% monopsychic................... 0.07202% monofire...................... 0.07077% monofighting.................. 0.03581% monoflying.................... 0.02872% sandoffense................... 0.02536% monobug....................... 0.02184% monograss..................... 0.01381% monoice....................... 0.01350% mononormal.................... 0.00643% hailstall..................... 0.00298% monoground.................... 0.00108% monoghost..................... 0.00099% monofairy..................... 0.00083% monodark...................... 0.00022% monopoison.................... 0.00010% monorock...................... 0.00008% monosteel..................... 0.00005% trickrain..................... 0.00002% sunstall...................... 0.00000% tailwind...................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.109) |# -2.0|#### |### -1.5|###### |########## -1.0|################## |############### -0.5|################# |########################## 0.0|############################## |############### +0.5|########### |##### +1.0|#### |#### +1.5|### |## +2.0|## |## +2.5|### |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.54%