weatherless...................77.80210% offense.......................41.35246% voltturn......................19.85660% hyperoffense..................19.84053% stall.........................18.97907% balance.......................15.67498% sun...........................12.59329% rain.......................... 6.90214% semistall..................... 4.15297% hail.......................... 4.00427% sunoffense.................... 3.11377% multiweather.................. 2.90111% hailoffense................... 2.61050% rainstall..................... 1.64638% sand.......................... 1.59991% monotype...................... 0.48917% rainoffense................... 0.34785% dragmag....................... 0.30968% monoelectric.................. 0.29943% choice........................ 0.20990% trickroom..................... 0.12569% monowater..................... 0.06197% monodragon.................... 0.03383% monopsychic................... 0.02828% monoflying.................... 0.02496% monofire...................... 0.02338% monofighting.................. 0.00803% sandoffense................... 0.00395% monoice....................... 0.00329% monograss..................... 0.00288% mononormal.................... 0.00160% monobug....................... 0.00141% hailstall..................... 0.00026% monoground.................... 0.00012% monofairy..................... 0.00006% monoghost..................... 0.00006% monopoison.................... 0.00000% monorock...................... 0.00000% monosteel..................... 0.00000% monodark...................... 0.00000% trickrain..................... 0.00000% sunstall...................... 0.00000% tailwind...................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.096) |## -2.0|######### |###### -1.5|###### |###### -1.0|################## |########### -0.5|########################### |############################## 0.0|################### |########### +0.5|####### |### +1.0|#### |##### +1.5|## |### +2.0|##### |##### +2.5|########### |########## +3.0|## more negative = more offensive, more positive = more stall one # = 0.49%