weatherless...................73.46896% offense.......................34.82043% balance.......................32.51963% voltturn......................27.42622% hyperoffense..................22.97869% sun...........................13.05316% hail.......................... 8.34052% hailoffense................... 6.17023% stall......................... 5.44540% rain.......................... 5.30922% semistall..................... 4.23584% sunoffense.................... 2.21797% trickroom..................... 1.47769% rainoffense................... 0.87302% multiweather.................. 0.87224% rainstall..................... 0.86844% choice........................ 0.84273% sand.......................... 0.70076% monotype...................... 0.38485% dragmag....................... 0.17406% monosteel..................... 0.14882% mononormal.................... 0.12126% monobug....................... 0.08435% monoelectric.................. 0.02630% sunstall...................... 0.00490% monowater..................... 0.00192% monodark...................... 0.00186% sandoffense................... 0.00046% monopoison.................... 0.00021% monoground.................... 0.00012% monograss..................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.131) |###### -1.5|####### |############# -1.0|######### |##### -0.5|########### |######### 0.0|############################## |################ +0.5|########### |##### +1.0|#### |## +1.5|### |# +2.0|# | +2.5|## |### more negative = more offensive, more positive = more stall one # = 0.72%