sun...........................46.62421% offense.......................43.49016% weatherless...................43.00347% balance.......................26.74282% rain..........................25.52487% hyperoffense..................18.75773% multiweather..................17.77010% stall......................... 6.20895% semistall..................... 4.80033% batonpass..................... 4.36190% sunoffense.................... 4.22860% sand.......................... 2.58564% monotype...................... 2.04538% rainoffense................... 1.78515% sunstall...................... 1.64039% sandstall..................... 0.60819% choice........................ 0.53870% monoflying.................... 0.36285% monopsychic................... 0.30662% dragmag....................... 0.29455% monowater..................... 0.27618% hail.......................... 0.27358% mononormal.................... 0.24127% monoghost..................... 0.23632% voltturn...................... 0.20916% monofighting.................. 0.20086% monodragon.................... 0.19698% monofairy..................... 0.18950% monodark...................... 0.11992% monosteel..................... 0.11254% trickroom..................... 0.09613% monoground.................... 0.08554% monobug....................... 0.08528% monograss..................... 0.08205% trapper....................... 0.07204% tricksun...................... 0.06460% sandoffense................... 0.06324% swagplay...................... 0.06198% monoice....................... 0.05241% monorock...................... 0.04484% monopoison.................... 0.04428% monoelectric.................. 0.03866% trickrain..................... 0.03804% rainstall..................... 0.03792% monofire...................... 0.03758% hailoffense................... 0.02186% gravity....................... 0.01025% tailwind...................... 0.00488% hailstall..................... 0.00203% trickhail..................... 0.00031% allweather.................... 0.00026% tricksand..................... 0.00012% fear.......................... 0.00000% Stalliness (mean: -0.168) |# -2.0|#### |########### -1.0|#################### |########################### 0.0|############################## |############### +1.0|######## |#### +2.0|#### |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.79%