weatherless...................81.27514% offense.......................40.77984% balance.......................36.24417% hyperoffense..................10.77361% semistall..................... 8.71340% sun........................... 8.05582% rain.......................... 7.95025% monotype...................... 7.74111% voltturn...................... 7.08454% stall......................... 3.48898% sand.......................... 3.12601% batonpass..................... 2.93195% multiweather.................. 2.28041% hail.......................... 1.98078% monopsychic................... 1.95363% mononormal.................... 1.36945% monoghost..................... 1.12713% monobug....................... 0.93710% monodragon.................... 0.66462% choice........................ 0.60328% monoflying.................... 0.59122% monowater..................... 0.51581% rainoffense................... 0.47961% monosteel..................... 0.46654% sunoffense.................... 0.44341% monoground.................... 0.40018% dragmag....................... 0.37102% monorock...................... 0.35292% monofighting.................. 0.28153% monodark...................... 0.27047% monofairy..................... 0.24835% monoelectric.................. 0.22724% monoice....................... 0.22623% rainstall..................... 0.22523% monograss..................... 0.19908% monopoison.................... 0.18501% sandoffense................... 0.15685% monofire...................... 0.15183% sandstall..................... 0.14981% trickroom..................... 0.12769% sunstall...................... 0.10658% trapper....................... 0.07943% hailoffense................... 0.05631% fear.......................... 0.05128% trickrain..................... 0.03620% hailstall..................... 0.01408% tailwind...................... 0.01106% allweather.................... 0.01106% tricksun...................... 0.00503% tricksand..................... 0.00201% Stalliness (mean: 0.005) -3.0| |# -2.0|## |##### -1.0|############# |########################### 0.0|############################## |##################### +1.0|############# |###### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.83%