weatherless...................84.15335% balance.......................42.06697% offense.......................28.47104% voltturn......................19.69879% semistall.....................15.20631% hyperoffense.................. 8.57742% monotype...................... 7.42945% sun........................... 6.66708% rain.......................... 5.85613% stall......................... 5.67826% monopsychic................... 4.14242% sand.......................... 2.60147% hail.......................... 1.84133% batonpass..................... 1.38427% multiweather.................. 1.11370% monoghost..................... 0.96055% mononormal.................... 0.76514% monofighting.................. 0.75390% monoground.................... 0.70823% choice........................ 0.40655% rainstall..................... 0.37520% trickroom..................... 0.31656% monodragon.................... 0.28956% sunstall...................... 0.27677% sandstall..................... 0.26979% monobug....................... 0.25046% monoflying.................... 0.22026% dragmag....................... 0.20737% monowater..................... 0.18976% trickrain..................... 0.17152% sunoffense.................... 0.14328% monosteel..................... 0.12423% monodark...................... 0.09800% rainoffense................... 0.08019% hailstall..................... 0.07067% sandoffense................... 0.03504% monograss..................... 0.03483% monoelectric.................. 0.02068% trapper....................... 0.01922% monorock...................... 0.01750% monopoison.................... 0.01551% monoice....................... 0.01543% monofairy..................... 0.01364% hailoffense................... 0.01227% fear.......................... 0.00984% tricksun...................... 0.00760% monofire...................... 0.00757% allweather.................... 0.00029% tailwind...................... 0.00007% tricksand..................... 0.00000% Stalliness (mean: 0.249) -3.0|# | -2.0|### |##### -1.0|########### |##################### 0.0|############################## |############################## +1.0|######################## |########### +2.0|#### |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.71%