balance.......................56.48486% weatherless...................46.68124% offense.......................41.06440% sand..........................17.82622% rain..........................17.25654% sun...........................17.07519% hail.......................... 5.40304% multiweather.................. 4.23162% tailwind...................... 2.86404% voltturn...................... 2.12031% trickroom..................... 1.53659% semistall..................... 1.43351% hyperoffense.................. 0.93676% rainoffense................... 0.55608% tricksun...................... 0.35760% monotype...................... 0.24281% tricksand..................... 0.16740% dragmag....................... 0.14207% trickrain..................... 0.09242% trickhail..................... 0.08439% stall......................... 0.08047% monoice....................... 0.05001% monodragon.................... 0.04791% sunoffense.................... 0.04200% monowater..................... 0.04055% hailoffense................... 0.03408% mononormal.................... 0.03160% gravity....................... 0.02464% monoelectric.................. 0.01993% monosteel..................... 0.01399% monobug....................... 0.01390% monodark...................... 0.01274% sandoffense................... 0.00781% rainstall..................... 0.00487% hailstall..................... 0.00407% batonpass..................... 0.00316% monograss..................... 0.00270% monopsychic................... 0.00189% monoflying.................... 0.00183% monofairy..................... 0.00157% monofighting.................. 0.00151% monofire...................... 0.00093% trapper....................... 0.00083% monoground.................... 0.00078% monoghost..................... 0.00074% monopoison.................... 0.00070% monorock...................... 0.00064% sandstall..................... 0.00030% sunstall...................... 0.00023% allweather.................... 0.00000% Stalliness (mean: 0.077) -1.5| | -1.0|## |#### -0.5|########## |######################## 0.0|############################## |############################## +0.5|################## |######## +1.0|### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.77%