balance.......................63.23773% weatherless...................57.59762% offense.......................35.00616% sand..........................16.02467% sun...........................14.10098% rain..........................11.71319% hail.......................... 3.58834% multiweather.................. 3.02091% tailwind...................... 2.07190% semistall..................... 1.37772% trickroom..................... 1.06351% voltturn...................... 0.89679% hyperoffense.................. 0.33029% tricksun...................... 0.27037% tricksand..................... 0.10707% dragmag....................... 0.10328% monotype...................... 0.09063% rainoffense................... 0.08683% gravity....................... 0.05075% stall......................... 0.04809% trickrain..................... 0.03571% trickhail..................... 0.03249% mononormal.................... 0.02622% hailoffense................... 0.02302% monoice....................... 0.01583% monowater..................... 0.01129% monodragon.................... 0.01126% monoelectric.................. 0.00965% sunoffense.................... 0.00783% monobug....................... 0.00759% monosteel..................... 0.00670% rainstall..................... 0.00197% monodark...................... 0.00072% monoflying.................... 0.00040% hailstall..................... 0.00033% trapper....................... 0.00032% monograss..................... 0.00025% sandoffense................... 0.00024% monofairy..................... 0.00022% monofighting.................. 0.00020% batonpass..................... 0.00019% monoghost..................... 0.00019% monofire...................... 0.00015% monoground.................... 0.00014% sunstall...................... 0.00010% monorock...................... 0.00008% monopoison.................... 0.00007% monopsychic................... 0.00007% sandstall..................... 0.00001% allweather.................... 0.00000% Stalliness (mean: 0.124) -1.5| | -1.0|# |### -0.5|######### |################# 0.0|####################### |############################## +0.5|################### |####### +1.0|## | +1.5| | more negative = more offensive, more positive = more stall one # = 0.90%