weatherless...................76.53928% offense.......................63.80042% balance.......................18.04671% hyperoffense..................14.59660% hail.......................... 8.91720% sand.......................... 8.28025% rain.......................... 4.45860% hailoffense................... 2.33546% stall......................... 2.22930% sun........................... 2.17622% semistall..................... 1.32696% monotype...................... 1.00849% sandoffense................... 0.90234% rainoffense................... 0.74310% batonpass..................... 0.63694% voltturn...................... 0.37155% multiweather.................. 0.37155% gravity....................... 0.31847% monobug....................... 0.31847% trickroom..................... 0.26539% monodragon.................... 0.26539% monopsychic................... 0.15924% sandstall..................... 0.15924% monosteel..................... 0.05308% monoghost..................... 0.05308% monoflying.................... 0.05308% monoelectric.................. 0.05308% monofire...................... 0.05308% Stalliness (mean: -0.410) |### -1.5|###### |###### -1.0|############### |############################## -0.5|############################## |##################### 0.0|############### |############ +0.5|##### |### +1.0|### | +1.5| |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.66%