weatherless...................76.87570% offense.......................65.77631% hyperoffense..................17.01007% balance.......................14.47369% sand.......................... 8.29599% hail.......................... 7.74691% rain.......................... 4.74629% sun........................... 2.57218% hailoffense................... 2.56462% stall......................... 2.09310% sandoffense................... 1.02475% rainoffense................... 0.95663% semistall..................... 0.64683% batonpass..................... 0.58969% monotype...................... 0.41383% gravity....................... 0.39455% monobug....................... 0.31114% voltturn...................... 0.29777% multiweather.................. 0.23707% trickroom..................... 0.22539% sandstall..................... 0.14814% monoflying.................... 0.05138% monoghost..................... 0.03471% monodragon.................... 0.00801% monopsychic................... 0.00653% monosteel..................... 0.00092% monoelectric.................. 0.00091% monofire...................... 0.00024% Stalliness (mean: -0.470) |### -1.5|####### |####### -1.0|############## |############################## -0.5|############################## |#################### 0.0|############# |######## +0.5|#### |## +1.0|# | +1.5| |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.71%